Noble Villages Starter Deck

Noble Villages

Game Plan

📘 GAME PLAN — NOBLE VILLAS
🎯 Objective

Endure, organize, and win through attrition. The Noble Villas do not rely on speed or sudden bursts, but on holding the line until the opponent collapses.

1️⃣ Early Game (Turns 1–3)

Goal: Establish presence and stability.
Deploy villagers, militia, and basic support units. Avoid unnecessary attacks. Prioritize keeping bodies on the board and setting up defensive positions. Every surviving unit matters.

2️⃣ Mid Game (Turns 4–6)

Goal: Collective organization and control.
Reinforce with guards, civic leaders, and formation effects. Use coordination buffs and healing to win trades, not to accelerate the game. Begin blocking deliberately and efficiently.

3️⃣ Late Game (Turns 7+)

Goal: Victory through resilience.
With walls, oaths, and leadership active, the opponent is forced into unfavorable attacks. Punish each failed push. Noble Villas win when the enemy runs out of options.

Weaknesses / Counters

⚠️ Weaknesses / Counters

Vulnerable to mass removal and direct burst damage.
Limited ability to close games quickly.
Common mistake: overcommitting to the board without necessity.
Key advice: do not win by speed—win by refusing to fall.

Lista del mazo

  • 2x Brave Villager
  • 1x Pitchfork Militiaman
  • 1x Torchbearer
  • 1x Wall Watch Bellman
  • 1x Hurry Messenger
  • 2x Inner Wall Spearman
  • 2x Guard Swordsman
  • 1x Emergency Carpenter
  • 1x Village Healer
  • 1x Trail Scout
  • 1x Palisade Archer
  • 1x Captain of the City Guard
  • 1x Coordinating Sergeant
  • 1x Cleric of the Grand Plaza
  • 1x Signal to Regroup
  • 1x Songs of Courage
  • 1x Tight Formation
  • 1x Wall Shift Rotation
  • 1x Farmstead Reinforcements
  • 1x Oath of Common Defense
  • 1x Reinforce the Ranks
  • 1x Shared Rations
  • 1x Reinforced Wooden Shield
  • 1x Banner of the Noble Village
  • 1x Village Plaza
  • 1x Village Walls