Vampires Starter Deck
Game Plan
📘 GAME PLAN
Early Game (Turns 1–3)
Flood the board with cheap thralls and do not fear losing them.
The goal is not survival, but setting up sacrifices and forcing trades.
Mid Game (Turns 4–6)
Start turning deaths into advantage: lifedrain, constant pressure, and rituals.
Choose carefully when to attack the enemy hero and when to let the board do the work.
Late Game (Turns 7+)
Your opponent should be out of blood, out of cards, or out of room for mistakes.
Do not rush the finish: every turn must hurt more than the last.
Weaknesses / Counters
⚠️ WEAKNESSES / COUNTERS
Vulnerable to control decks that avoid trades or exile instead of destroying.
Struggles if it loses tempo by spending blood without generating value.
Common mistake: trying to protect everything instead of sacrificing.
Tip: play decisively—hesitation is the vampire’s true counter.
Lista del mazo
- 4x Blood-Thirsted Thrall
- 2x Disciple of the Fang
- 1x Dark Adept
- 1x Night Raider
- 1x Neophyte Vampire
- 1x Threshold Stalker
- 1x Crypt Guardian
- 1x Lady of the Black Chalice
- 1x Ancient Blood Abomination
- 1x Countess Valessra, the Undying
- 2x Lesser Blood Pact
- 1x Oath of Night
- 1x Hemorrhagic Cry
- 1x Red Eclipse Ritual
- 1x Lesser Rebirth Ritual
- 2x Mark of the Fang
- 1x Blood-Edge Blade
- 1x Crimson Fang Armor
- 1x Borrowed Blood
- 1x Awakened Ancient Crypt