Dominion Deck

Necromancers Starter Deck

Game plan

📘 GAME PLAN — Undead Legion (Necromancers)
Early Game (Turns 1–3)

Establish cheap board presence with Skeletons, Zombies, and Ghouls.
Do not try to protect everything—letting units die is part of the strategy.
Activate the graveyard early to unlock future value.

Mid Game (Turns 4–6)

Begin the attrition cycle:

Light reanimation

Selective healing

Controlled area punishment

At this stage, the opponent starts losing real resources while you recycle yours.

Late Game (7+)

The board becomes suffocating.
Reanimations, passive buffs, and leader effects turn every death into advantage.
If the opponent cannot close the game quickly, the outcome is already decided.

Weaknesses and counters

⚠️ WEAKNESSES / COUNTERS

Vulnerable to exile effects and mechanics that deny or disable the graveyard.
Can lose tempo if it focuses on reanimation without applying real pressure.
Common mistake: overextending the board instead of rotating bodies through the graveyard.
Tip: treat the graveyard as a second hand, not as a discard pile.

Deck composition